JavaScript Specialist (1D0-735)
1 Introduction to JavaScript
1-1 Overview of JavaScript
1-2 History and Evolution of JavaScript
1-3 JavaScript in Web Development
2 JavaScript Syntax and Basics
2-1 Variables and Data Types
2-2 Operators and Expressions
2-3 Control Structures (if, else, switch)
2-4 Loops (for, while, do-while)
2-5 Functions and Scope
3 Objects and Arrays
3-1 Object Basics
3-2 Object Properties and Methods
3-3 Array Basics
3-4 Array Methods and Manipulation
3-5 JSON (JavaScript Object Notation)
4 DOM Manipulation
4-1 Introduction to the DOM
4-2 Selecting Elements
4-3 Modifying Elements
4-4 Event Handling
4-5 Creating and Removing Elements
5 Advanced JavaScript Concepts
5-1 Closures
5-2 Prototypes and Inheritance
5-3 Error Handling (try, catch, finally)
5-4 Regular Expressions
5-5 Modules and Namespaces
6 ES6+ Features
6-1 let and const
6-2 Arrow Functions
6-3 Template Literals
6-4 Destructuring
6-5 Spread and Rest Operators
6-6 Promises and AsyncAwait
6-7 Classes and Inheritance
7 JavaScript Libraries and Frameworks
7-1 Overview of Popular Libraries (e g , jQuery)
7-2 Introduction to Frameworks (e g , React, Angular, Vue js)
7-3 Using Libraries and Frameworks in Projects
8 JavaScript in Modern Web Development
8-1 Single Page Applications (SPAs)
8-2 AJAX and Fetch API
8-3 Web Storage (localStorage, sessionStorage)
8-4 Web Workers
8-5 Service Workers and Progressive Web Apps (PWAs)
9 Testing and Debugging
9-1 Introduction to Testing
9-2 Unit Testing with JavaScript
9-3 Debugging Techniques
9-4 Using Browser Developer Tools
10 Performance Optimization
10-1 Code Optimization Techniques
10-2 Minification and Bundling
10-3 Memory Management
10-4 Performance Monitoring Tools
11 Security in JavaScript
11-1 Common Security Threats
11-2 Best Practices for Secure Coding
11-3 Cross-Site Scripting (XSS) Prevention
11-4 Cross-Site Request Forgery (CSRF) Prevention
12 JavaScript Best Practices
12-1 Code Organization and Structure
12-2 Writing Clean and Maintainable Code
12-3 Documentation and Code Comments
12-4 Version Control with Git
13 Case Studies and Projects
13-1 Building a Simple Web Application
13-2 Integrating JavaScript with APIs
13-3 Real-World JavaScript Applications
14 Certification Exam Preparation
14-1 Exam Format and Structure
14-2 Sample Questions and Practice Tests
14-3 Study Tips and Resources
Memory Management Explained

Memory Management Explained

Key Concepts

Memory Allocation

Memory allocation is the process of reserving a portion of memory for use by a program. In JavaScript, memory is allocated when variables and objects are created. The JavaScript engine automatically allocates memory for these entities.

Example: Think of memory allocation as reserving a space in a warehouse for storing items. Each item (variable or object) needs a specific amount of space.

Garbage Collection

Garbage collection is the process of automatically freeing up memory that is no longer in use. The JavaScript engine periodically checks for objects that are no longer referenced and reclaims the memory they occupy.

Example: Garbage collection is like a janitor who cleans up an office after everyone has left for the day, ensuring that the space is ready for the next day's work.

Memory Leaks

Memory leaks occur when memory that is no longer needed is not properly released. This can lead to increased memory usage over time, eventually causing performance issues or crashes.

Example: A memory leak is like a faucet that drips water, slowly filling a bucket until it overflows, causing damage.

Stack vs Heap

The stack is a region of memory used for storing local variables and function call information. It operates on a Last-In-First-Out (LIFO) basis. The heap is a larger region of memory used for dynamic memory allocation, such as objects and arrays.

Example: The stack is like a stack of plates, where the last plate added is the first one removed. The heap is like a storage room where items can be placed anywhere and retrieved as needed.

Reference Counting

Reference counting is a technique used to track the number of references to an object. When the reference count drops to zero, the object is considered garbage and can be collected.

Example: Reference counting is like counting the number of people holding a balloon. When no one is holding the balloon (reference count is zero), it can be collected.

Mark-and-Sweep Algorithm

The mark-and-sweep algorithm is a garbage collection technique that marks objects that are still in use and sweeps (collects) those that are not. It starts from the root objects and traverses all reachable objects.

Example: The mark-and-sweep algorithm is like a treasure hunt where you mark all reachable treasures and collect those that are not marked.

Memory Profiling

Memory profiling involves analyzing the memory usage of a program to identify potential issues, such as memory leaks or inefficient memory allocation. Tools like Chrome DevTools provide memory profiling capabilities.

Example: Memory profiling is like conducting an inventory check to ensure that all items are accounted for and nothing is missing or overstocked.

Memory Optimization

Memory optimization involves improving the efficiency of memory usage in a program. This can include reducing the size of objects, minimizing the number of allocations, and reusing objects.

Example: Memory optimization is like organizing a storage room to maximize space and minimize clutter, making it easier to find and retrieve items.

Weak References

Weak references are references to objects that do not prevent them from being garbage collected. They are useful for caching and other scenarios where the object should be collected if no other strong references exist.

Example: Weak references are like holding a balloon with a loose string. If no one else is holding the balloon, it can float away (be garbage collected).

Memory Fragmentation

Memory fragmentation occurs when memory is allocated and freed in such a way that small, non-contiguous blocks of free memory are left. This can lead to inefficient memory usage and difficulty in finding large contiguous blocks of memory.

Example: Memory fragmentation is like having a storage room with many small gaps between items, making it difficult to store larger items without rearranging everything.