Iterating on Design Based on Feedback
Key Concepts
Iterating on design based on feedback is a crucial step in the user testing process. It involves making necessary adjustments to your design based on the insights gathered from user tests. Here are the key concepts to understand:
1. Understanding Feedback
Understanding feedback involves interpreting the comments and observations provided by testers. This includes categorizing feedback based on its nature (e.g., usability issues, design suggestions) and prioritizing it based on its impact on the user experience.
For example, if multiple testers mention difficulty in finding the search bar, this feedback should be categorized as a usability issue and prioritized for immediate attention.
2. Identifying Patterns
Identifying patterns involves recognizing recurring issues or themes in the feedback. This helps in understanding the common pain points and areas that need improvement. Patterns can be identified through quantitative data (e.g., frequency of comments) and qualitative insights (e.g., common themes in feedback).
Imagine you are analyzing feedback for a mobile app. If several testers mention similar issues with the navigation menu, this indicates a pattern that needs to be addressed.
3. Prioritizing Issues
Prioritizing issues involves ranking the identified problems based on their severity and impact on the user experience. This helps in determining which issues should be addressed first. Prioritization can be based on metrics like frequency, user impact, and ease of resolution.
For instance, if a critical feature is frequently mentioned as non-functional, it should be prioritized over minor cosmetic issues.
4. Making Design Changes
Making design changes involves implementing the necessary adjustments based on the prioritized issues. This step ensures that the user experience is continuously improved. Changes should be guided by the insights gathered from user tests.
For example, if the analysis reveals that users struggle with the checkout process, you might simplify the steps, add more visual cues, and test the revised design again to ensure improvements.
5. Retesting and Validation
Retesting and validation involve conducting additional user tests to ensure that the design changes have effectively addressed the issues. This step helps in confirming that the user experience has improved and that the design meets user needs and expectations.
Consider a scenario where you redesigned the login flow based on user feedback. After making the changes, you would conduct another round of user tests to validate that the new design is more intuitive and user-friendly.
Examples and Analogies
Think of iterating on design based on feedback as refining a sculpture. Understanding feedback is like examining the initial rough draft, identifying patterns is like recognizing the common flaws, prioritizing issues is like deciding which flaws to address first, making design changes is like chiseling away the imperfections, and retesting and validation is like polishing the final piece to perfection.
For instance, if you are designing a website, understanding feedback would involve reviewing user comments, identifying patterns would involve recognizing common issues, prioritizing issues would involve ranking these issues, making design changes would involve implementing fixes, and retesting and validation would involve confirming the improvements.
By mastering these concepts, you can effectively iterate on your designs based on user feedback, ensuring that your designs are continuously improved to meet user needs and expectations.