Databases
1 Introduction to Databases
1-1 Definition of Databases
1-2 Importance of Databases in Modern Applications
1-3 Types of Databases
1-3 1 Relational Databases
1-3 2 NoSQL Databases
1-3 3 Object-Oriented Databases
1-3 4 Graph Databases
1-4 Database Management Systems (DBMS)
1-4 1 Functions of a DBMS
1-4 2 Popular DBMS Software
1-5 Database Architecture
1-5 1 Centralized vs Distributed Databases
1-5 2 Client-Server Architecture
1-5 3 Cloud-Based Databases
2 Relational Database Concepts
2-1 Introduction to Relational Databases
2-2 Tables, Rows, and Columns
2-3 Keys in Relational Databases
2-3 1 Primary Key
2-3 2 Foreign Key
2-3 3 Composite Key
2-4 Relationships between Tables
2-4 1 One-to-One
2-4 2 One-to-Many
2-4 3 Many-to-Many
2-5 Normalization
2-5 1 First Normal Form (1NF)
2-5 2 Second Normal Form (2NF)
2-5 3 Third Normal Form (3NF)
2-5 4 Boyce-Codd Normal Form (BCNF)
3 SQL (Structured Query Language)
3-1 Introduction to SQL
3-2 SQL Data Types
3-3 SQL Commands
3-3 1 Data Definition Language (DDL)
3-3 1-1 CREATE
3-3 1-2 ALTER
3-3 1-3 DROP
3-3 2 Data Manipulation Language (DML)
3-3 2-1 SELECT
3-3 2-2 INSERT
3-3 2-3 UPDATE
3-3 2-4 DELETE
3-3 3 Data Control Language (DCL)
3-3 3-1 GRANT
3-3 3-2 REVOKE
3-3 4 Transaction Control Language (TCL)
3-3 4-1 COMMIT
3-3 4-2 ROLLBACK
3-3 4-3 SAVEPOINT
3-4 SQL Joins
3-4 1 INNER JOIN
3-4 2 LEFT JOIN
3-4 3 RIGHT JOIN
3-4 4 FULL JOIN
3-4 5 CROSS JOIN
3-5 Subqueries and Nested Queries
3-6 SQL Functions
3-6 1 Aggregate Functions
3-6 2 Scalar Functions
4 Database Design
4-1 Entity-Relationship (ER) Modeling
4-2 ER Diagrams
4-3 Converting ER Diagrams to Relational Schemas
4-4 Database Design Best Practices
4-5 Case Studies in Database Design
5 NoSQL Databases
5-1 Introduction to NoSQL Databases
5-2 Types of NoSQL Databases
5-2 1 Document Stores
5-2 2 Key-Value Stores
5-2 3 Column Family Stores
5-2 4 Graph Databases
5-3 NoSQL Data Models
5-4 Advantages and Disadvantages of NoSQL Databases
5-5 Popular NoSQL Databases
6 Database Administration
6-1 Roles and Responsibilities of a Database Administrator (DBA)
6-2 Database Security
6-2 1 Authentication and Authorization
6-2 2 Data Encryption
6-2 3 Backup and Recovery
6-3 Performance Tuning
6-3 1 Indexing
6-3 2 Query Optimization
6-3 3 Database Partitioning
6-4 Database Maintenance
6-4 1 Regular Backups
6-4 2 Monitoring and Alerts
6-4 3 Patching and Upgrading
7 Advanced Database Concepts
7-1 Transactions and Concurrency Control
7-1 1 ACID Properties
7-1 2 Locking Mechanisms
7-1 3 Isolation Levels
7-2 Distributed Databases
7-2 1 CAP Theorem
7-2 2 Sharding
7-2 3 Replication
7-3 Data Warehousing
7-3 1 ETL Processes
7-3 2 OLAP vs OLTP
7-3 3 Data Marts and Data Lakes
7-4 Big Data and Databases
7-4 1 Hadoop and HDFS
7-4 2 MapReduce
7-4 3 Spark
8 Emerging Trends in Databases
8-1 NewSQL Databases
8-2 Time-Series Databases
8-3 Multi-Model Databases
8-4 Blockchain and Databases
8-5 AI and Machine Learning in Databases
9 Practical Applications and Case Studies
9-1 Real-World Database Applications
9-2 Case Studies in Different Industries
9-3 Hands-On Projects
9-4 Troubleshooting Common Database Issues
10 Certification Exam Preparation
10-1 Exam Format and Structure
10-2 Sample Questions and Practice Tests
10-3 Study Tips and Resources
10-4 Final Review and Mock Exams
Object-Oriented Databases

Object-Oriented Databases

Key Concepts

Object-Oriented Data Model

The Object-Oriented Data Model is a database model that stores data in the form of objects, similar to how data is represented in object-oriented programming languages. Each object contains both data and methods that operate on that data. This model is particularly useful for applications that need to model complex, real-world entities and their relationships.

Example: Consider a university system where students, courses, and professors are represented as objects. Each student object might have attributes like 'Name', 'ID', and 'CoursesEnrolled', along with methods to register for courses or view grades.

Inheritance

Inheritance is a key feature of object-oriented databases that allows objects to inherit properties and methods from other objects. This promotes code reuse and simplifies the representation of hierarchical relationships. For instance, a 'GraduateStudent' object can inherit attributes and methods from a 'Student' object, adding specific attributes like 'ThesisTopic'.

Example: In a vehicle management system, a 'Car' object can inherit from a 'Vehicle' object, which has attributes like 'Make', 'Model', and 'Year'. The 'Car' object can then add specific attributes like 'NumberOfDoors' and 'FuelType'.

Encapsulation

Encapsulation is the concept of bundling data and methods that operate on the data within a single unit, or object. This ensures that the data is only accessible through the methods provided, maintaining data integrity and security. For example, a 'BankAccount' object might encapsulate the account balance and provide methods to deposit and withdraw funds, ensuring that the balance is always accurate.

Example: In a healthcare system, a 'Patient' object might encapsulate personal information like 'Name', 'Address', and 'MedicalHistory'. Only authorized methods, such as 'UpdateMedicalHistory', can modify this data, ensuring privacy and data integrity.

Polymorphism

Polymorphism allows objects of different classes to be treated as objects of a common superclass. This enables flexibility and extensibility in the design of applications. For example, a method that processes 'Vehicle' objects can also process 'Car' and 'Truck' objects, as they both inherit from 'Vehicle'.

Example: In a game development system, a 'Character' object can have subclasses like 'Warrior', 'Mage', and 'Archer'. A method that handles character actions, such as 'Attack', can be polymorphic, allowing each subclass to implement its own version of the 'Attack' method, tailored to its specific abilities.