Physical Education for Grade 3
1 Introduction to Physical Education
1-1 Definition and Importance of Physical Education
1-2 Benefits of Physical Activity
1-3 Safety Rules in Physical Education
2 Basic Motor Skills
2-1 Running
2-1 1 Proper Running Technique
2-1 2 Running Drills
2-2 Jumping
2-2 1 Long Jump
2-2 2 Standing Jump
2-3 Throwing
2-3 1 Overhand Throw
2-3 2 Underhand Throw
2-4 Catching
2-4 1 Basic Catching Techniques
2-4 2 Hand-Eye Coordination Drills
3 Fundamental Movement Skills
3-1 Locomotor Skills
3-1 1 Walking
3-1 2 Galloping
3-1 3 Skipping
3-2 Non-Locomotor Skills
3-2 1 Balancing
3-2 2 Twisting
3-3 Manipulative Skills
3-3 1 Kicking
3-3 2 Striking
4 Team Sports
4-1 Introduction to Team Sports
4-2 Basic Rules of Team Sports
4-3 Teamwork and Cooperation
4-4 Popular Team Sports for Grade 3
4-4 1 Soccer
4-4 2 Basketball
4-4 3 Volleyball
5 Individual Sports
5-1 Introduction to Individual Sports
5-2 Basic Rules of Individual Sports
5-3 Popular Individual Sports for Grade 3
5-3 1 Track and Field
5-3 2 Swimming
5-3 3 Table Tennis
6 Gymnastics
6-1 Introduction to Gymnastics
6-2 Basic Gymnastics Movements
6-3 Balance and Flexibility Exercises
6-4 Safety in Gymnastics
7 Dance and Rhythmic Activities
7-1 Introduction to Dance
7-2 Basic Dance Movements
7-3 Rhythmic Activities
7-4 Group Dance and Choreography
8 Outdoor and Adventurous Activities
8-1 Introduction to Outdoor Activities
8-2 Basic Outdoor Skills
8-3 Safety in Outdoor Activities
8-4 Popular Outdoor Activities for Grade 3
8-4 1 Hiking
8-4 2 Cycling
8-4 3 Camping
9 Health and Fitness
9-1 Introduction to Health and Fitness
9-2 Importance of a Healthy Lifestyle
9-3 Basic Fitness Concepts
9-4 Nutrition and Physical Activity
10 Assessment and Evaluation
10-1 Introduction to Assessment in Physical Education
10-2 Methods of Assessment
10-3 Self-Evaluation and Peer Evaluation
10-4 Goal Setting in Physical Education
2-1 Running Explained

2-1 Running Explained

Key Concepts of 2-1 Running

2-1 Running is a fun and effective way to practice running and teamwork. It involves two runners and one helper. The two runners take turns running while the helper supports them. This method helps you learn how to run faster and work together with your friends.

Explanation of Each Concept

1. Two Runners

In 2-1 Running, there are two runners. They take turns running a certain distance, like from one tree to another. One runner starts first, and the other waits at the starting point. When the first runner reaches the end, the second runner starts running back to the starting point. This way, they keep the game going without stopping.

2. One Helper

The helper is like a coach who makes sure everything goes smoothly. The helper stands at the end point and gives signals to the runners. When the first runner reaches the end, the helper tells the second runner to start. The helper also makes sure the runners know when to switch places and keep the game fun and fair.

Examples and Analogies

Example of 2-1 Running

Imagine you and your friend are playing tag. You both take turns running around a tree. One of you runs around the tree while the other waits. When the first one finishes, the second one starts running. This keeps the game going without anyone getting bored.

Analogy to Make It Clearer

Think of 2-1 Running like a relay race. In a relay race, runners pass a baton to each other. In 2-1 Running, the helper is like the baton. The helper tells the runners when to start and stop, making sure the game keeps moving. It's like having a special helper who makes sure everyone gets a turn and the game stays exciting.

Why 2-1 Running is Fun and Useful

2-1 Running helps you practice running faster and improves your teamwork skills. It's like playing a game where you and your friend work together to keep the fun going. The helper makes sure everything is fair and everyone gets a chance to run. This way, you learn how to run better and have fun with your friends at the same time.