Figma Prototyping Masterclass
1 Introduction to Figma
1-1 Overview of Figma
1-2 Setting up Figma Account
1-3 Interface Overview
1-4 Basic Navigation
2 Figma Basics
2-1 Creating a New Project
2-2 Understanding Frames
2-3 Shapes and Basic Tools
2-4 Layers and Layer Management
2-5 Using Colors and Gradients
2-6 Text and Typography
3 Advanced Figma Techniques
3-1 Vector Networks
3-2 Boolean Operations
3-3 Masking and Clipping
3-4 Using Components
3-5 Variants and Instances
3-6 Auto Layout
4 Prototyping in Figma
4-1 Introduction to Prototyping
4-2 Creating Links and Hotspots
4-3 Navigating Between Frames
4-4 Using Triggers and Actions
4-5 Animations and Transitions
4-6 Interactive Prototypes
5 Collaboration and Sharing
5-1 Collaborating in Real-Time
5-2 Using Comments and Feedback
5-3 Version Control and History
5-4 Sharing and Exporting Files
5-5 Integrating with Other Tools
6 Best Practices and Tips
6-1 Designing for Accessibility
6-2 Creating Responsive Designs
6-3 Organizing and Naming Conventions
6-4 Performance Optimization
6-5 Common Pitfalls to Avoid
7 Case Studies and Projects
7-1 Designing a Mobile App
7-2 Creating a Web Dashboard
7-3 Prototyping an E-commerce Site
7-4 Real-world Project Walkthroughs
7-5 Review and Feedback Sessions
8 Final Project and Certification
8-1 Planning the Final Project
8-2 Executing the Project
8-3 Review and Submission
8-4 Certification Process
8-5 Next Steps and Resources
Figma Basics: Frames and Layers

Figma Basics: Frames and Layers

Understanding Frames

In Figma, a frame is a container that holds multiple layers, similar to a webpage or a screen in an app. Frames are essential for organizing your design elements and ensuring that each part of your project is neatly contained. To create a frame, simply click and drag on the canvas or use the shortcut "F" on your keyboard. Frames can be resized, moved, and nested within other frames, making them versatile for various design needs.

Example

Imagine a frame as a digital canvas where you paint your design. Each frame can represent a different section of a webpage, such as the header, main content, and footer. By organizing these sections into separate frames, you can easily manage and navigate through your design.

Working with Layers

Layers in Figma are individual elements like buttons, text, or images within a frame. Layers allow you to control the visibility, order, and properties of each element. To create a layer, simply draw an element on the canvas or import an image. You can then manipulate the layer by changing its properties, such as color, size, and position. Layers can be grouped, duplicated, and reordered to suit your design needs.

Example

Think of layers as pieces of a puzzle. Each piece (layer) fits within the frame (puzzle board) to create a complete picture. By organizing these pieces, you can easily rearrange or modify them without affecting the overall design. For instance, you can move a button layer to a different position or change its color without altering other elements in the frame.

Conclusion

Mastering frames and layers is fundamental to effective design in Figma. Frames provide structure and organization, while layers allow for detailed control over individual elements. By understanding and utilizing these basics, you can create well-organized and visually appealing designs, enhancing your prototyping workflow.