Figma Prototyping Masterclass
1 Introduction to Figma
1-1 Overview of Figma
1-2 Setting up Figma Account
1-3 Interface Overview
1-4 Basic Navigation
2 Figma Basics
2-1 Creating a New Project
2-2 Understanding Frames
2-3 Shapes and Basic Tools
2-4 Layers and Layer Management
2-5 Using Colors and Gradients
2-6 Text and Typography
3 Advanced Figma Techniques
3-1 Vector Networks
3-2 Boolean Operations
3-3 Masking and Clipping
3-4 Using Components
3-5 Variants and Instances
3-6 Auto Layout
4 Prototyping in Figma
4-1 Introduction to Prototyping
4-2 Creating Links and Hotspots
4-3 Navigating Between Frames
4-4 Using Triggers and Actions
4-5 Animations and Transitions
4-6 Interactive Prototypes
5 Collaboration and Sharing
5-1 Collaborating in Real-Time
5-2 Using Comments and Feedback
5-3 Version Control and History
5-4 Sharing and Exporting Files
5-5 Integrating with Other Tools
6 Best Practices and Tips
6-1 Designing for Accessibility
6-2 Creating Responsive Designs
6-3 Organizing and Naming Conventions
6-4 Performance Optimization
6-5 Common Pitfalls to Avoid
7 Case Studies and Projects
7-1 Designing a Mobile App
7-2 Creating a Web Dashboard
7-3 Prototyping an E-commerce Site
7-4 Real-world Project Walkthroughs
7-5 Review and Feedback Sessions
8 Final Project and Certification
8-1 Planning the Final Project
8-2 Executing the Project
8-3 Review and Submission
8-4 Certification Process
8-5 Next Steps and Resources
Creating Links and Hotspots in Figma

Creating Links and Hotspots in Figma

Key Concepts

Creating Links

Creating links in Figma allows you to connect different frames to simulate user navigation. To create a link, select the element you want to turn into a clickable link, go to the "Prototype" tab, and drag the connector from the selected element to the target frame. This action defines what happens when the element is clicked.

Imagine creating links as setting up a treasure map. Each clickable element (link) leads the user to a new location (frame), guiding them through the journey of your design.

Defining Hotspots

Hotspots are invisible clickable areas within a frame that trigger actions. To define a hotspot, create a shape that covers the area you want to be clickable, then go to the "Prototype" tab and link it to the desired frame. Hotspots are useful for creating interactive regions without altering the visual design.

Think of hotspots as hidden buttons on a remote control. They allow users to interact with specific areas of the screen without any visible changes, enhancing the user experience.

Interactive Actions

Interactive actions in Figma prototypes include click actions, hover effects, and transitions. You can define these actions by selecting an element, going to the "Prototype" tab, and choosing the desired action from the dropdown menu. These actions make your prototypes more dynamic and engaging.

Consider interactive actions as the magic tricks in a magician's show. Each action (trick) adds excitement and engagement, making the overall experience more captivating.

Previewing Interactions

Previewing interactions in Figma allows you to test the user flow of your prototype. To preview, click the "Present" button in the top-right corner. This opens a full-screen view where you can interact with your prototype as if you were a user. You can also share a link to your prototype for others to test and provide feedback.

Think of previewing interactions as a dress rehearsal for a play. By testing the flow, you can identify any issues and make necessary adjustments before the final performance.