Figma for Design Systems
1 Introduction to Design Systems
1-1 Definition and Purpose of Design Systems
1-2 Benefits of Using Design Systems
1-3 Overview of Design System Components
1-4 Role of Figma in Building Design Systems
2 Setting Up Your Figma Environment
2-1 Creating a New Figma Project
2-2 Organizing Files and Folders
2-3 Understanding Figma Workspaces
2-4 Collaborating with Team Members
3 Building a Design System in Figma
3-1 Creating a Design System File
3-2 Establishing a Design System Framework
3-3 Defining Brand Colors and Typography
3-4 Designing Icons and Illustrations
3-5 Creating Reusable Components
4 Managing Design Tokens
4-1 Introduction to Design Tokens
4-2 Creating and Organizing Design Tokens
4-3 Syncing Design Tokens Across Projects
4-4 Exporting Design Tokens for Development
5 Creating and Managing Components
5-1 Introduction to Figma Components
5-2 Creating Atomic Components
5-3 Building Molecules and Organisms
5-4 Managing Component Variants
5-5 Updating Components Across Projects
6 Designing Responsive Layouts
6-1 Introduction to Responsive Design
6-2 Creating Flexible Grid Systems
6-3 Designing for Multiple Screen Sizes
6-4 Testing Responsiveness in Figma
7 Prototyping and Interaction Design
7-1 Introduction to Prototyping in Figma
7-2 Creating Interactive Components
7-3 Linking Components for User Flows
7-4 Testing and Iterating Prototypes
8 Documentation and Handoff
8-1 Creating Design System Documentation
8-2 Using Figma for Handoff to Developers
8-3 Generating Code Snippets
8-4 Reviewing and Updating Documentation
9 Best Practices and Tips
9-1 Maintaining Consistency in Design Systems
9-2 Version Control and Collaboration Tips
9-3 Performance Optimization in Figma
9-4 Future Trends in Design Systems
10 Final Project and Certification
10-1 Building a Complete Design System in Figma
10-2 Presenting Your Design System
10-3 Review and Feedback Process
10-4 Certification Requirements and Process
Review and Feedback Process in Figma

Review and Feedback Process in Figma

Key Concepts

Feedback Collection

Feedback Collection involves gathering comments and suggestions from stakeholders. This ensures that the design meets the needs and expectations of all parties involved. In Figma, feedback can be collected through comments and annotations.

Think of feedback collection as a brainstorming session. Each participant contributes ideas, ensuring a comprehensive and well-rounded outcome.

Annotation Tools

Annotation Tools allow designers to mark specific areas of the design for feedback. These tools help in highlighting areas that need improvement or clarification. In Figma, annotations can be added directly on the design canvas.

Consider annotation tools as sticky notes on a blueprint. They provide additional information and feedback that helps everyone understand the design better.

Collaboration Features

Collaboration Features enable real-time editing and commenting. This ensures that all team members are on the same page and can resolve issues quickly. In Figma, collaboration features include real-time editing, shared projects, and live chat.

Think of collaboration features as a conference room. It provides a space where designers and developers can meet and discuss the project.

Version Comparison

Version Comparison allows designers to compare different versions of the design. This helps in understanding the evolution of the design and identifying changes. In Figma, version comparison can be done through the file history feature.

Consider version comparison as a side-by-side comparison of two drafts of a document. It helps in identifying what has changed and why.

Resolution Tracking

Resolution Tracking involves monitoring the status of feedback and changes. This ensures that all feedback is addressed and resolved. In Figma, resolution tracking can be managed through the comments and annotations features.

Think of resolution tracking as a to-do list. Each item (feedback) is checked off as it is completed, ensuring nothing is overlooked.

Feedback Integration

Feedback Integration involves incorporating feedback into the design. This ensures that the final product meets the needs and expectations of all stakeholders. In Figma, feedback can be integrated through real-time editing and version control.

Consider feedback integration as a chef incorporating diners' suggestions into a recipe. The final dish is improved based on the feedback received.

Review Meetings

Review Meetings are scheduled discussions to review feedback and make decisions. These meetings ensure that all stakeholders are aligned and that the design evolves in the right direction. In Figma, review meetings can be facilitated through shared projects and live chat.

Think of review meetings as a board meeting. Each member presents their views, and decisions are made collectively.

Documentation Updates

Documentation Updates involve recording changes and feedback in the documentation. This ensures that all team members are informed about the updates and can refer to the documentation for guidance. In Figma, documentation can be updated through shared files and comments.

Consider documentation updates as a journal entry. Each entry records the changes and feedback, providing a historical record of the design process.

User Testing

User Testing involves validating changes through real-world user scenarios. This helps in identifying any gaps or areas that need improvement. In Figma, user testing can be facilitated through prototypes and interactive components.

Think of user testing as a dress rehearsal for a play. Watching the actors (users) perform helps identify areas that need improvement before the final show.

Continuous Improvement

Continuous Improvement involves iterating on the design based on feedback. This ensures that the design evolves and improves over time. In Figma, continuous improvement can be achieved through regular updates and version control.

Consider continuous improvement as a never-ending journey of learning and growth. Each iteration brings the design closer to perfection.