Figma for Design Systems
1 Introduction to Design Systems
1-1 Definition and Purpose of Design Systems
1-2 Benefits of Using Design Systems
1-3 Overview of Design System Components
1-4 Role of Figma in Building Design Systems
2 Setting Up Your Figma Environment
2-1 Creating a New Figma Project
2-2 Organizing Files and Folders
2-3 Understanding Figma Workspaces
2-4 Collaborating with Team Members
3 Building a Design System in Figma
3-1 Creating a Design System File
3-2 Establishing a Design System Framework
3-3 Defining Brand Colors and Typography
3-4 Designing Icons and Illustrations
3-5 Creating Reusable Components
4 Managing Design Tokens
4-1 Introduction to Design Tokens
4-2 Creating and Organizing Design Tokens
4-3 Syncing Design Tokens Across Projects
4-4 Exporting Design Tokens for Development
5 Creating and Managing Components
5-1 Introduction to Figma Components
5-2 Creating Atomic Components
5-3 Building Molecules and Organisms
5-4 Managing Component Variants
5-5 Updating Components Across Projects
6 Designing Responsive Layouts
6-1 Introduction to Responsive Design
6-2 Creating Flexible Grid Systems
6-3 Designing for Multiple Screen Sizes
6-4 Testing Responsiveness in Figma
7 Prototyping and Interaction Design
7-1 Introduction to Prototyping in Figma
7-2 Creating Interactive Components
7-3 Linking Components for User Flows
7-4 Testing and Iterating Prototypes
8 Documentation and Handoff
8-1 Creating Design System Documentation
8-2 Using Figma for Handoff to Developers
8-3 Generating Code Snippets
8-4 Reviewing and Updating Documentation
9 Best Practices and Tips
9-1 Maintaining Consistency in Design Systems
9-2 Version Control and Collaboration Tips
9-3 Performance Optimization in Figma
9-4 Future Trends in Design Systems
10 Final Project and Certification
10-1 Building a Complete Design System in Figma
10-2 Presenting Your Design System
10-3 Review and Feedback Process
10-4 Certification Requirements and Process
Organizing Files and Folders in Figma

Organizing Files and Folders in Figma

Key Concepts

Project Structure

Organizing your Figma projects into logical sections is crucial for maintaining clarity and efficiency. Start by creating a main folder for each project. Within this main folder, create subfolders for different aspects of the project, such as "Designs," "Prototypes," "Assets," and "Documentation."

For example, if you are working on a mobile app, your main folder might be named "Mobile App Project." Inside this folder, you could have subfolders like "UI Design," "Wireframes," "Icons," and "User Flows."

Folder Hierarchy

A clear folder hierarchy helps you and your team navigate through the project easily. Think of it as creating a roadmap for your project. Each folder should represent a specific part of the project, and subfolders should break down these parts into more detailed sections.

For instance, within the "UI Design" folder, you might create subfolders for "Home Screen," "Settings Screen," and "Profile Screen." This hierarchical structure ensures that all related files are grouped together, making it easier to find and manage them.

File Naming Conventions

Adopting a consistent naming convention for your files and folders is essential for maintaining order. Use descriptive and concise names that reflect the content of the file. For example, instead of naming a file "Screen1," you could name it "HomeScreen_v1.fig."

Consider including version numbers, dates, or initials to differentiate between different versions of the same file. This practice helps in tracking changes and ensuring that everyone is working on the latest version.

Version Control

Managing different versions of your files within the same project is crucial for collaboration and iteration. Figma allows you to duplicate files and rename them to reflect different versions. For example, you might have "HomeScreen_v1.fig," "HomeScreen_v2.fig," and so on.

Think of version control as creating different drafts of a document. Each draft represents a different stage in the design process, allowing you to review and compare changes over time. This practice ensures that you can revert to previous versions if needed and maintain a clear history of your work.

Examples and Analogies

Imagine organizing your Figma files and folders as if you were setting up a library. Each project is a book, and the main folder is the book's cover. The subfolders are the chapters, and the files within these subfolders are the pages of the book. Just as you would organize a library to make it easy to find books, you should organize your Figma files to make it easy to find and manage your design assets.

Another analogy is that of a kitchen pantry. Each shelf represents a folder, and the items on the shelf represent the files. By organizing your pantry (or Figma project) in a logical manner, you can quickly find what you need without wasting time searching through disorganized shelves.