Figma for Design Handoff
1 Introduction to Figma
1-1 Overview of Figma
1-2 Figma Interface Basics
1-3 Setting Up a Figma Account
2 Figma Basics
2-1 Creating and Managing Projects
2-2 Understanding Frames and Artboards
2-3 Basic Shapes and Text
2-4 Layers and Groups
2-5 Using Components and Variants
3 Advanced Figma Techniques
3-1 Mastering Layers and Groups
3-2 Creating and Using Components
3-3 Managing Variants and Instances
3-4 Working with Constraints and Auto Layout
3-5 Advanced Text Styling and Effects
4 Design Systems in Figma
4-1 Introduction to Design Systems
4-2 Creating and Managing Design Tokens
4-3 Building a Component Library
4-4 Using Figma for Design Consistency
4-5 Version Control and Collaboration
5 Prototyping in Figma
5-1 Introduction to Prototyping
5-2 Creating Interactive Elements
5-3 Linking Frames and Pages
5-4 Using Animation and Transitions
5-5 Testing and Sharing Prototypes
6 Handoff and Collaboration
6-1 Preparing Designs for Handoff
6-2 Using Figma Plugins for Handoff
6-3 Exporting Assets and Specifications
6-4 Collaborating with Developers
6-5 Reviewing and Iterating on Feedback
7 Figma for Team Collaboration
7-1 Setting Up Team Workspaces
7-2 Managing Permissions and Roles
7-3 Using Comments and Annotations
7-4 Integrating Figma with Other Tools
7-5 Best Practices for Team Collaboration
8 Figma Tips and Tricks
8-1 Keyboard Shortcuts and Productivity Hacks
8-2 Customizing the Figma Interface
8-3 Advanced Plugins and Extensions
8-4 Troubleshooting Common Issues
8-5 Staying Updated with Figma Updates
9 Final Project and Assessment
9-1 Planning and Designing a Final Project
9-2 Implementing Design Systems and Prototyping
9-3 Preparing for Handoff and Collaboration
9-4 Reviewing and Iterating on Feedback
9-5 Submitting and Presenting the Final Project
Figma Interface Basics

Figma Interface Basics

1. Canvas

The canvas in Figma is the primary workspace where you design your projects. It is an infinite, zoomable area where you can place and manipulate your design elements. Think of it as a digital drawing board where you can create, edit, and arrange your designs.

Example: If you were designing a website layout, the canvas would be the space where you place all the elements like buttons, text, and images.

2. Frames

Frames in Figma are containers that define the boundaries of your design. Each frame can represent a different screen or section of your design. They act as a viewport, helping you organize and structure your content. Frames can be resized, nested, and even duplicated to create variations of your design.

Example: When designing a mobile app, each screen (e.g., Home, Settings, Profile) would be a separate frame within the canvas.

3. Layers

Layers in Figma represent individual elements within your design. They are organized in a hierarchical structure, allowing you to manage and edit specific parts of your design. Layers can be grouped, duplicated, and reordered to streamline your workflow.

Example: If you have a button with text and an icon, each of these elements would be a separate layer within the button frame.

4. Tools and Panels

Figma's interface includes various tools and panels that assist in the design process. These include the toolbar on the left, the properties panel on the right, and the layers panel at the bottom. The toolbar provides access to tools like the selection tool, text tool, and shape tools. The properties panel allows you to adjust the properties of selected elements, such as color, size, and alignment. The layers panel helps you manage and navigate through your design's layers.

Example: Using the shape tool from the toolbar, you can draw a rectangle on the canvas. The properties panel will then allow you to change its color, size, and position.

5. Collaboration Features

Figma's real-time collaboration features allow multiple users to work on the same project simultaneously. This includes commenting, co-editing, and version history. Comments can be added directly to the canvas, making it easy to provide feedback and discuss design decisions. Co-editing allows team members to see each other's changes in real-time, fostering a collaborative environment.

Example: If you and a colleague are working on a website design, you can both edit the same frame at the same time, with changes appearing instantly on each other's screens.