Figma for Design Handoff
1 Introduction to Figma
1-1 Overview of Figma
1-2 Figma Interface Basics
1-3 Setting Up a Figma Account
2 Figma Basics
2-1 Creating and Managing Projects
2-2 Understanding Frames and Artboards
2-3 Basic Shapes and Text
2-4 Layers and Groups
2-5 Using Components and Variants
3 Advanced Figma Techniques
3-1 Mastering Layers and Groups
3-2 Creating and Using Components
3-3 Managing Variants and Instances
3-4 Working with Constraints and Auto Layout
3-5 Advanced Text Styling and Effects
4 Design Systems in Figma
4-1 Introduction to Design Systems
4-2 Creating and Managing Design Tokens
4-3 Building a Component Library
4-4 Using Figma for Design Consistency
4-5 Version Control and Collaboration
5 Prototyping in Figma
5-1 Introduction to Prototyping
5-2 Creating Interactive Elements
5-3 Linking Frames and Pages
5-4 Using Animation and Transitions
5-5 Testing and Sharing Prototypes
6 Handoff and Collaboration
6-1 Preparing Designs for Handoff
6-2 Using Figma Plugins for Handoff
6-3 Exporting Assets and Specifications
6-4 Collaborating with Developers
6-5 Reviewing and Iterating on Feedback
7 Figma for Team Collaboration
7-1 Setting Up Team Workspaces
7-2 Managing Permissions and Roles
7-3 Using Comments and Annotations
7-4 Integrating Figma with Other Tools
7-5 Best Practices for Team Collaboration
8 Figma Tips and Tricks
8-1 Keyboard Shortcuts and Productivity Hacks
8-2 Customizing the Figma Interface
8-3 Advanced Plugins and Extensions
8-4 Troubleshooting Common Issues
8-5 Staying Updated with Figma Updates
9 Final Project and Assessment
9-1 Planning and Designing a Final Project
9-2 Implementing Design Systems and Prototyping
9-3 Preparing for Handoff and Collaboration
9-4 Reviewing and Iterating on Feedback
9-5 Submitting and Presenting the Final Project
Layers and Groups in Figma

Layers and Groups in Figma

Key Concepts

Layers

Layers in Figma represent individual elements within your design. They are organized in a hierarchical structure, allowing you to manage and edit specific parts of your design. Layers can be shapes, text, images, or other components. You can reorder layers to change their stacking order, making some elements appear in front of or behind others.

Example: If you have a button with text and an icon, each of these elements would be a separate layer within the button frame. By adjusting the layer order, you can control which element is visible on top.

Groups

Groups in Figma are collections of layers that are treated as a single unit. Grouping related layers together helps in organizing your design and making it easier to manage. When you group layers, you can move, resize, or edit them as a single entity. Groups can also be nested within other groups to create a more structured hierarchy.

Example: If you have a header section with a logo, navigation menu, and a search bar, you can group these elements together. This allows you to move the entire header section as one unit, simplifying your workflow.

Examples and Analogies

Think of layers as individual pieces of a puzzle. Each piece can be moved and adjusted independently, but when combined, they form a complete picture. Groups, on the other hand, are like puzzle pieces that have been glued together. You can still move and adjust the glued pieces, but they act as a single unit.

In a real-world scenario, consider a layered cake. Each layer represents a different element in your design. By grouping layers, you're essentially stacking these layers together, making it easier to handle the entire cake as a single entity.

By understanding and utilizing layers and groups effectively, you can create organized and manageable designs in Figma, making the handoff process smoother and more efficient.